In addition to the Common Desktop Controls, the following controls work in Walk mode. Move straight up or down (along the world's global Z axis) Move forward, to the left, backward, or to the right from your current position Look around the world from your current position In addition to the Common Desktop Controls, the following controls work in Fly mode. See Working with Bookmarks in the Collab Viewer Template. Press any number key from 0-9 that has been mapped to a specific bookmark location. For details on using the items in this menu, see The Interaction Menu. Move the mouse cursor to the object you want to highlight, then left-click. The following controls work the same way in all desktop movement modes: Fly mode, Walk mode, and Orbit mode. Switch between modes quickly with the following hotkeys:Īctivate Fly mode by pressing U on your keyboard.Īctivate Walk mode by pressing I on your keyboard.Īctivate Orbit mode by pressing O on your keyboard.Īctivate VR mode by pressing P on your keyboard. Use the Scale button to change your world scaling. Saves the current state of the viewer, including annotations and measurements. See Orbit Mode Controls.Īctivates VR mode, if you have a supported VR headset installed and working. Then, as you rotate the camera, you move around that point of interest, keeping it in the center of the screen. In Orbit mode, you select a point of interest in the Level. See Walk Mode Controls.Īctivates Orbit mode. As you walk around the scene, you collide with any objects in the Level that are set up with collision volumes. In Walk mode, you're held down to the ground by gravity. Depending on your location, you will either free-fall until you reach the ground, or you will snap to the closest ground surface.Īctivates Walk mode. Returning to Walk mode after being in Fly mode re-enables gravity. In this mode, you pass through all geometry regardless of collision settings on the Actors. In Fly mode, you can fly freely around the scene in all directions. Toggle it on or off by clicking this icon.Īctivates Fly mode. Voice Over IP is enabled by default in the project. You can use the toolbars at the top of the window to teleport, switch navigation modes, and save the current session. This page describes the different ways you can control the camera and interact with content at runtime in the Collab Viewer Templates, in both desktop and VR modes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |